International Workshop on Interactive Multimedia for Consumer Electronics

martes, 9 de junio de 2009

International Workshop on
Interactive Multimedia for Consumer Electronics (IMCE'09)
Beijing, China, October 23, 2009

In conjunction with ACM Multimedia 2009

With the development of silicon technologies, consumer electronics devices, such as personal computers, HDTV, mobile phones, digital cameras and game consoles, have become ubiquitous for people’s daily life. These devices can provide multimedia sources for entertainment, communication, and so on. To interact with these equipments, consumers currently rely on devices such as remote controls, keyboards or control panels, which are often inconvenient, ambiguous and non-interactive. How to design user interfaces of CE products that enable natural, intuitive and fun interaction is one of the main challenges the CE industry is facing. Many companies and institutes are working on the advanced user interfaces.

User interface technologies have been studied in various disciplines for decades. Considering that modern CE products are usually supplied with both microphones and cameras, how to employ both audio and visual information for interactive
multimedia has recently received much attention in both academia and industry. But interactive multimedia is still an under-explored field. Many challenges exist when moving to multimodal interaction: for example, how to annotate and search
huge data acquired by using multiple sensors, especially in the unconstrained end-user environments? how to effectively extract and select representative multimedia features for human behavior recognition? and how to select the fusion strategy of multimodal data for a given application? To address these challenges, we must adapt the existing approaches or find new solutions suitable for multimedia interaction.

This workshop will bring together researchers from both academia and industry in domains including computer vision, machine learning, audio and speech processing, communications, artificial intelligence and media technology to share and discuss recent advances in interactive user interfaces and multimedia applications.

Topics related to interactive multimedia for consumer electronics include, but are not limited to:

-- Multimedia description and markup
-- Multimedia representation and annotation
-- Multimedia search and retrieval
-- Presence and environment sensing
-- Face detection, recognition, and tracking
-- Hand detection, tracking, and recognition
-- Facial expression recognition
-- Emotion/mood recognition
-- Gesture/action/activity recognition
-- Audio-visual recognition and interaction
-- Novel interaction (accelerometer, touch screen, haptics, voice)
-- Multimodal data modeling and fusion

Workshop Chairs
Ling Shao, Philips Research Laboratories
Caifeng Shan, Philips Research Laboratories
Jiebo Luo, Kodak Research Laboratories
Minoru Etoh, NTT DoCoMo Research Laboratories

PC Members
Alberto Del Bimbo,University of Firenze, Italy
Xavier Binefa, University of Barcelona, Spain
Andrea Cavallaro, Queen Mary University of London, UK
Wei-Chao Chen, Nokia Research Center, USA
Berna Erol, Ricoh Innovations, USA
Yun (Raymond) Fu, BBN Technologies, USA
Ling Guan, Ryerson University, Canada
Jungong Han, Eindhoven Univ. of Technology, The Netherlands
Aki Harma, Philips Research, The Netherlands
Mark Huiskes, Leiden University, The Netherlands
Winston Hsu, National Taiwan University, Taiwan
Alejandro Jaimes, Telefonica I+D, Spain
Tae-Kyun Kim, Cambridge University, UK
Rainer Lienhart, University of Augsberg, Germany
Xuelong Li, University of London, UK
Qian Lin, HP Labs, USA
Alexander C. Loui, Kodak Research Labs, USA
Xiaoming Liu, GE Global Research, USA
Tao Mei, Microsoft Research Asia, China
Paul Miller, Queen’s University Belfast, UK
Anton Nijholt, University of Twente, The Netherlands
Jean-Marc Odobez, IDIAP Research Institute, Switzerland
Ryuzo Okada, Toshiba Corporate R&D Center, Japan
Yoichi Sato, University of Tokyo, Japan
Dacheng Tao, Nanyang Technological University, Singapore
Qi Tian, Microsoft Research Asia, China
Ning Xu, Samsung, USA

Important dates
Submission deadline: **June 15**, 2009
Notification of acceptance: July 14, 2009
Camera-ready papers: July 24, 2009
Workshop: October 23, 2009

Paper Submission
Full papers may be up to 8 pages in length. All papers must follow the standard ACM style guidelines and must be submitted in PDF format using the EDAS system ( Accepted papers will be published by ACM in the workshop proceedings together with the ACM Multimedia 2009 proceedings. Extended versions of accepted papers will be invited to submit to an edited book or a
special issue of a top journal.

Publicado por unimauro en 11:49  
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